FERRARI 308 GTS QUATTROVALVOLE

A 3D model of a Ferrari 308 GTS Quattrovalvole, created in Blender. A passion project.

To learn more about Blender for 3D modeling, I chose one of my favorite Ferraris from the 1980s as my subject. Modeling with blueprints and constantly comparing with reference images ensured that my model looked as close as possible to a real-world 308.



Personal Project
2017 – 2018

Renders updated January 2021



Finer details like the light markings and tire sidewall were achieved through bump maps that I created in Adobe Illustrator. For the orange peel in the paint clearcoat, I utilized procedural noise textures in Blender.





These renders were completed in January 2021 and features updates to materials/shaders and lighting.

To see how this project developed over time, including older renders, please see my in-progress captures over on Behance.